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This is no BS gaming podcast 2.5 gamers – Project Rise, Supercell

Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let’s not forget this is a 4 am conference discussion vibe, so let’s not take it too seriously.

The Team:

Jakub Remia⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠r- Game design consultant

Felix Braberg⁠ – Ad monetization consultant

⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Matej Lančarič – User Acquisition & Creatives consultant

Join our slack channel here: SLACK CHANNEL

Summary

In this episode, the hosts delve into the alpha testing of Project Rise, a new game from Supercell. They discuss gameplay mechanics, user interface changes, and the challenges players face. The conversation also touches on the importance of tower upgrades, the introduction of new features and perks, and the role of bots in gameplay. The hosts express their thoughts on the game’s long-term viability and compare it to other titles in the market, ultimately questioning its casual appeal and future direction.

Takeaways

  • Supercell focuses on refining successful game mechanics.
  • Project Rise is currently in its alpha testing phase.
  • Gameplay is easier with the introduction of bots.
  • The user interface has seen significant improvements.
  • Tower upgrades play a crucial role in game progression.
  • New features and perks enhance the gameplay experience.
  • Players face challenges that require strategic thinking.
  • The game may appeal to a niche audience.
  • Long-term retention strategies are still unclear.
  • Comparisons with other games highlight its unique position.

 

Chapters


00:00 Introduction to Project Rise and Gameplay Mechanics
03:11 Game Development Insights and Alpha Testing
05:54 Gameplay Experience and User Interface Changes
08:45 Tower Upgrades and Game Progression
12:05 Exploring New Features and Perks
15:07 Challenges in Gameplay and Player Strategies
18:01 The Role of Bots and Team Dynamics
20:57 Meta Progression and Long-term Game Viability
23:47 Comparative Analysis with Other Games
27:13 Final Thoughts and Future Predictions
30:41 Game Progression and Leveling Up
35:16 Balancing Game Difficulty and Player Experience
40:11 Comparing Game Mechanics and Market Positioning
45:29 Final Thoughts and Future Predictions

 

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