The top 3 Football โฝ mobile games make $70 Mil a month together ๐คโฆ
The entire mobile market is chasing the same thing right now: one ๐บ๐ฎ๐ด๐ถ๐ฐ ๐ฐ๐ฟ๐ฒ๐ฎ๐๐ถ๐๐ฒ ๐๐ต๐ฎ๐ ๐น๐ผ๐๐ฒ๐ฟ๐ ๐๐ฃ๐. But the studios actually winning aren’t finding a magic creative ๐
๐ฑ Moving your ๐ฒ๐ป๐๐ถ๐ฟ๐ฒ ๐บ๐ผ๐ป๐ฒ๐๐ถ๐๐ฎ๐๐ถ๐ผ๐ป ๐๐๐ฎ๐ฐ๐ธ ๐๐ผ ๐ฎ ๐ป๐ฒ๐ ๐ณ๐ฟ๐ฎ๐บ๐ฒ๐๐ผ๐ฟ๐ธ is a massive gamble, but Audiomack recently made the migration over to Googleโs GMA Next-Gen SDK 1.00. ๐
two & a half gamers – ๐ง Copy vs Execute: the creative trend everyone’s chasing

This is no BS gaming podcast 2.5 gamers -๐ง Copy vs Execute: the creative trend everyone’s chasing Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Letโs not forget this is a 4 am […]
two & a half gamers – ๐จ๐ข BREAKING NEWS: New Hoyoverse game, D2C stuff, layoffs and a WhatsApp game

This is no BS gaming podcast 2.5 gamers -๐จ๐ข BREAKING NEWS: New Hoyoverse game, D2C stuff, layoffs and a WhatsApp game Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Letโs not forget this […]
two & a half gamers – ๐ฐ The $45M/Month Football Game Nobody Talks About: eFootball, EA FC & Dream League Breakdown

This is no BS gaming podcast 2.5 gamers -๐ฐ The $45M/Month Football Game Nobody Talks About: eFootball, EA FC & Dream League Breakdown Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Letโs not […]
two & a half gamers – How Audiomack Boosted Revenue by 30% with Googleโs New Next-Gen SDK

This is no BS gaming podcast 2.5 gamers – How Audiomack Boosted Revenue by 30% with Googleโs New Next-Gen SDK Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Letโs not forget this is […]
Most studios build a playable watch it fail & start over from scratch. The studios that win do the opposite: one winning build becomes ten ads through asset swaps camera changes etc. ๐
two & a half gamers – ๐ฎ The 3-Minute playable that pre-qualifies your WHALES!

This is no BS gaming podcast 2.5 gamers – ๐ฎ The 3-Minute playable that pre-qualifies your WHALES! Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Letโs not forget this is a 4 am […]
Supercell “relaunched” Moco, their ARPG and the game still struggles from its 2 core issues ๐ โฆ