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This is no BS gaming podcast 2.5 gamers -🧠 Copy vs Execute: the creative trend everyone’s chasing

Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let’s not forget this is a 4 am conference discussion vibe, so let’s not take it too seriously.

The Team:

Jakub Remia⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠r- Game design consultant

Felix Braberg⁠ – Ad monetization consultant

⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Matej Lančarič – User Acquisition & Creatives consultant

Join our slack channel here: SLACK CHANNEL

Summary

The whole market is chasing the same thing: one magic creative that lowers your CPI. But this month’s creative trends show the real story — copying is easy, executing is the moat, and the studios winning are the ones bolting proven hyper-casual hooks onto their onboarding without wrecking their game metrics.

We run through the month’s creatives and surface the patterns: AppQuantum/Golden Goblins as the copy-machine the whole market imitates (now with a ~100-person creative team), the onboarding land grab where studios slap My Perfect Hotel, Last Asylum, and other hyper-casual hooks onto match and merge onboarding, the Game of Thrones IP game (Dragonfire) as a test of whether Western IP can punch back against the Chinese creative machine, Voodoo’s standout new mid-core game Path of Kings (old-school pixel RPG nostalgia, 60K downloads/day since a May launch), AI creatives flooding every genre (and the hand-movement tell that still gives them away), and several games clearly in trouble – Match Villains, X-Hero, and Travel Town. Plus the recurring lesson: there’s a trade-off between a low-CPI creative and the game metrics it brings, and finding that sweet spot is the whole job.
The throughline: copy and execute are two different things. You can copy any creative – but can you actually execute it?

Chapters

00:00 The full crew and creative trends kickoff

02:30 Golden Goblins / AppQuantum — the copy machine

09:00 The “getting slapped” hook and Whiteout Survival

09:40 Game of Thrones IP vs the Chinese creative machine

20:00 Panteon, Raid Rush and the AI-tower signature

22:50 Voodoo’s Path of Kings — the standout new game

26:30 The onboarding land grab — Match Villains & beyond