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This is no BS gaming podcast 2.5 gamers – Steam Wishlist Scanner: The games that matter by Jakub Remiar

Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let’s not forget this is a 4 am conference discussion vibe, so let’s not take it too seriously.

The Team:

Jakub Remia⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠r- Game design consultant

Felix Braberg⁠ – Ad monetization consultant

⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Matej Lančarič – User Acquisition & Creatives consultant

Join our slack channel here: SLACK CHANNEL

Summary

In this Steam Scanner episode, Jakub breaks down the most wishlisted games on Steam right now and explains why wishlist data is one of the strongest early indicators of future hits. From co-op horror and cozy games to chore sims and Survivor-style IP plays, this episode is about spotting demand before charts do.

What you’ll learn
• Why Steam wishlists predict success
• How Donut County inspired Hole.io
• Why co-op horror keeps exploding
• Which games are perfect for mobile translation
• Why chore sims scale so well
• Why cozy games never die
• How art style impacts CPI
• Which Steam hits should not go mobile

Key takeaway
Steam isn’t just a PC platform; it’s the best early warning system for future mobile hits.

Chapters


00:00 — Why Steam wishlists matter
02:10 — Donut County → Hole.io: why wishlists predict hits
05:00 — Co-op horror wishlist explosion
08:10 — Chore sims as perfect mobile candidates
11:20 — Cozy games & long-tail demand
14:10 — Art style, CPI & visual signals
16:40 — Warhammer Survivors & IP leverage
18:40 — What should (and shouldn’t) go mobile
20:20 — Final takeaways & predictions