25gamers.com

This is no BS gaming podcast 2.5 gamers – Puzzle & Dragons: Five Billion $$$ Made, Zero Influence in the West

Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let’s not forget this is a 4 am conference discussion vibe, so let’s not take it too seriously.

The Team:

Jakub Remia⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠r- Game design consultant

Felix Braberg⁠ – Ad monetization consultant

⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Matej Lančarič – User Acquisition & Creatives consultant

Join our slack channel here: SLACK CHANNEL

Summary

We tackle the legacy and latest iteration of Puzzle & Dragons, the game that defined Japanese mobile gaming and reached a mind-blowing five billion dollars in lifetime revenue. From wild metagame depth and monster collection to why Western players just never clicked with the formula, the crew unpacks the hits, misses, and museum-piece vibes of a true industry legend.

What’s inside:

No Gacha in the Gacha Game? The new version ditches traditional gacha for recipes and shards. Collection is still king, but the monetization is almost non-existent for Western players.

Cultural Roots Run Deep: Ninety-six percent of Puzzle & Dragons revenue comes from Japan, where players still treat the game like a religion, while Western clones and spin-offs flop or get streamlined beyond recognition.

Museum Piece, Not Modern Hit: The latest release feels like a tribute to old times, with basic single-player modes, few monetization options, and zero social features. The original, meanwhile, still earns thirteen million dollars a month, mostly on autopilot.

Game Design DNA: The original invented elemental dungeon progression, friend helpers, and meta complexity that inspired everything from Empires & Puzzles to Monster Strike, but its hardcore mechanics make it a tough sell for global expansion.

Ads, UA, and Profit: Minimal UA, almost no ads, and a player base made up of diehards and salarymen. Yet, it’s one of the most profitable mobile games of all time, proof that you can print money if you own your home market.

Key Takeaway:
Sometimes, the most influential games are the least exportable. Puzzle & Dragons is a legend in Japan, a footnote in the West, and a masterclass in knowing and owning your audience.

Chapters

00:00 Introduction to Puzzle and Dragons
02:53 The Evolution of Mobile Gaming
05:53 Gameplay Mechanics and Features
08:48 Cultural Differences in Gaming
11:41 Monetization Strategies and Ads
14:42 Comparative Analysis with Other Games
19:21 The State of Gaming in Japan
22:46 Cultural Differences in Gaming Preferences
25:35 Revenue Insights and Market Dynamics
28:00 User Acquisition Challenges
31:05 Reflections on Mobile Gaming History