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This is no BS gaming podcast 2.5 gamers – 🧩 Can Century Games Crack the Match-3 Puzzle Genre? In Match3 genre, only the bold survive!

Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let’s not forget this is a 4 am conference discussion vibe, so let’s not take it too seriously.

The Team:

Jakub Remia⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠r- Game design consultant

Felix Braberg⁠ – Ad monetization consultant

⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Matej Lančarič – User Acquisition & Creatives consultant

Join our slack channel here: SLACK CHANNEL

Summary

In this special episode recorded LIVE at MAU, Matej Lančarič sits down with Noah Gutterman (VP UA, Misplay) and Brett (Senior UA Manager, Misplay) for a no-BS deep dive into the business and creative secrets powering Misplay’s explosive growth, and their high-stakes launch on iOS.

Brutally honest breakdown:

How Misplay overcame App Store hurdles to launch on iOS

Incrementality testing, the “always-on” strategy that’s blowing up the myth of last-touch attribution

Building a predictive PLTV signal stack for maximum partner value

Why culturalization, not just localization, is driving insane ROI in APAC markets

Creative strategies that actually convert: negative hooks, modular iteration, and next-gen UGC

Real talk on AI in UA, where it works, where it fails, and what’s next

Misplay’s playbook is a wake-up call for UA and product teams: “Question every channel. Obsess over incrementality. Creative is king, but speed and structure are the emperor. And don’t just localize, culturalize, or leave millions on the table.

Chapters

00:00 Introduction to Misplay and the Team
03:24 Challenges and Opportunities in iOS Gaming
06:51 User Acquisition Strategies for iOS
09:31 Incrementality Testing in User Acquisition
12:38 Measurement and Data Strategies
15:40 Signals and Optimization in Campaigns
18:48 User Segmentation and Geo Strategies
23:31 Culturalized Marketing Strategies in Korea
25:43 Creative Strategies and User-Generated Content
29:47 Innovative Brainstorming and Team Collaboration
32:43 Creative Testing and Iteration
36:38 The Role of AI in Creative Development
42:19 Future Directions for Misplay