This is no BS gaming podcast 2.5 gamers -π₯π©π¨π¦Did Block Blast finally peaked? And why they added 7 more minigames??? π by Jakub Remiar
Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Letβs not forget this is a 4 am conference discussion vibe, so let’s not take it too seriously.
The Team:
β Jakub Remiaβ β β β β β β β β β β β β r- Game design consultantβ
Felix Brabergβ – Ad monetization consultant
β β β β β β β β β β β β β β β β β β β β β β β β β β β Matej LanΔariΔ – User Acquisition & Creatives consultant
Join our slack channel here: SLACK CHANNEL
-

Unisex oversized hoodie
70,00 € Select options This product has multiple variants. The options may be chosen on the product page -

2,5gamers OG hoodie
59,00 € Select options This product has multiple variants. The options may be chosen on the product page -

Oversized faded t-shirt
40,00 € Select options This product has multiple variants. The options may be chosen on the product page -

Denim T-Shirt
32,50 € – 35,50 € Select options This product has multiple variants. The options may be chosen on the product page
Summary
Block Blast got pulled from Google Play, and everyone assumed it was catastrophic. It wasn’t β DAU dipped from about 56M to 50M and stabilized. The real story is much more interesting: Block Blast has hit its scale ceiling on the core game, and their answer is to quietly turn the app into a games portal.
Jakub Remiar flies solo for a single-game Review Radar update on Block Blast, six months on from the original deep-dive. He covers the takedown’s actual impact (minimal, and DAU had already peaked in March), the massive UA downscale (from ~30,000 creatives and 1.5M downloads/day in December to ~5,000 creatives and ~600K/day now β a downscale, not a decline), the arrival of Block Blast’s first real competitor (Color Block Combo Blast from Chinese studio Flyers Technology, growing fast but on tier-2/tier-3 traffic with almost no US DAU), and the pivot that matters most: “More Games” has moved from a hidden settings menu into a full main-menu button, now housing eight fully-fledged games (Fruit Merge, Mahjong, Sudoku, and more) β the same playbook as the no-wifi offline-games portals. Plus Sensor Tower’s ad-revenue estimate (~$22M/month, ahead of Vita Mahjong) and the standing Jakub-vs-Felix bet on whether Block Blast ever passes Garena Free Fire.The read: don’t sleep on this game. The core has peaked, but the winter blitz is probably coming β and the portal play is the real evolution.
Chapters
01:30 The takedown β how much damage did it actually do?
03:00 The first real competitor arrives
05:30 Why the competitor isn’t a real threat (yet)
07:00 The massive UA downscale β 30K creatives to 5K
10:09 The pivot β “More Games” hits the main menu
14:00 $22M/month in ads and the Garena Free Fire bet
17:00 Has Block Blast peaked, or is the winter blitz coming?