π Part 3 of Getting Started with Mobile Ad Revenue: Unity LevelPlay π
Supercell ran the 2nd Beta test for Project R.I.S.E. during last weekend
Habby’s Capybara GO! already scaled to $800K a day π€
Getting Started with Mobile Ad Revenue: Unity LevelPlay Mediation
All in Hole by Homa already scaled to more than $50K a day π€ in IAPs
Hexa Sort by Lion Studios is really crushing it with around $15 Mil. a month
Short-form entertainment has reshaped the UA creatives landscape
Creative trends for September 2024 is out with Matej π¦©
Soft-launch Sonar #6 π‘ is back with 15 brand new soft launched games with no particular filter π
Balatro is currently doing $40K a day π€ on mobile as a premium game!