“๐๐ฉ๐ฆ ๐ฃ๐ฆ๐ด๐ต ๐ช๐ฏ๐ท๐ฆ๐ฏ๐ต๐ช๐ฐ๐ฏ ๐ด๐ช๐ฏ๐ค๐ฆ ๐ต๐ฉ๐ฆ ๐ด๐ญ๐ช๐ค๐ฆ๐ฅ ๐ฃ๐ณ๐ฆ๐ข๐ฅ.” Yes. I said that during our last recording about Airflux. ๐ ๐ก๐ฒ๐ ๐๐ฟ๐ฎ ๐ผ๐ณ ๐๐ฑ ๐ ๐ผ๐ป๐ฒ๐๐ถ๐๐ฎ๐๐ถ๐ผ๐ป ๐ถ๐ ๐ต๐ฒ๐ฟ๐ฒ.
SuperPlay’s Disney Solitaire already scaled to $400K ๐ค a day in revenue still doing around 200K downloads a day after its April 17th global launch.
๐๐ป ๐ค๐ญ ๐ฎ๐ฌ๐ฎ๐ฑ, ๐๐ต๐ฒ ๐๐ผ๐ฝ ๐ฎ% ๐ผ๐ณ ๐ฎ๐ฑ ๐ฐ๐ฟ๐ฒ๐ฎ๐๐ถ๐๐ฒ๐ still pulled in about half of the total ad spend.๐
๐จ EMERGENCY EPISODE๐จ Game over, Apple? What you need to know & do NOW!ย
๐จSpotify App without Apple Payment Processing is Approved ๐จ
So you already heard about the new Apple vs Epic Games court ruling from last week. But what should you, as a mobile game developer do now? ๐ค
๐๐๐น๐น ๐๐๐ฒ๐ฝ ๐ฏ๐ ๐๐๐ฒ๐ฝ ๐ ๐ฒ๐๐ฎ ๐๐ฑ๐ฅ๐ข๐๐ฆ ๐ด๐๐ถ๐ฑ๐ฒ ๐ถ๐ ๐ต๐ฒ๐ฟ๐ฒ.
๐ฅ ๐๐ผ๐ ๐บ๐๐ฐ๐ต ๐ฐ๐ฎ๐ป ๐๐ฃ๐ ๐ฑ๐ฟ๐ผ๐ฝ ๐๐ต๐ฒ๐ป ๐๐ผ๐ ๐๐๐ฒ ๐ฎ ๐๐๐ฟ๐ผ๐ป๐ด ๐๐ฃ ๐ถ๐ป ๐ฎ ๐บ๐ผ๐ฏ๐ถ๐น๐ฒ ๐ด๐ฎ๐บ๐ฒ? ๐๐ผ๐๐น๐ฑ ๐ถ๐ ๐ฏ๐ฒ ๐ฟ๐ฒ๐ฎ๐น๐น๐ ๐ณ๐ฌ%?๐
ABI Game Studio’s Dreamy Room already scaled to $100K ๐ค a day revenue, mainly through ads.
Genesis Tech’s portfolio of Apps is doing $35 Mil. ๐ค a month in revenue and hardly nobody know who they are ๐ .