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This is no BS gaming podcast 2.5 gamers – 🧠 Sudoku Master Review: The 6,000-Ad War Between Hungry Studio & Miniclip

Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let’s not forget this is a 4 am conference discussion vibe, so let’s not take it too seriously.

The Team:

Jakub Remia⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠r- Game design consultant

Felix Braberg⁠ – Ad monetization consultant

⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Matej Lančarič – User Acquisition & Creatives consultant

Join our slack channel here: SLACK CHANNEL

Summary

In this episode, we play Sudoku Master – the latest “numbers” hit from the makers of Block Blast.

They uncover how Hungry Studio uses 6,000 creatives, constant A/B testing, and ruthless ad optimization to dominate one of the oldest mobile genres.

🔥 What you’ll learn:

How Sudoku Master scales with 600K DAU & 50K/day ad revenue

The hidden “Sudoku War” between Miniclip and Hungry Studio

How A/B testing + creative velocity win evergreen genres

Why Hungry runs 10× more creatives than Miniclip

💬 Quote:

“Imagine testing 6,000 variations of boredom and winning.”

Chapters




00:00 Introduction