This is no BS gaming podcast 2.5 gamers – đ Chart Compass: State of Mobile Revenue 2025 – Whatâs Actually Moving the Needle by Jakub Remiar
Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Letâs not forget this is a 4 am conference discussion vibe, so let’s not take it too seriously.
The Team:
â Jakub Remiaâ â â â â â â â â â â â â r- Game design consultantâ
Felix Brabergâ – Ad monetization consultant
â â â â â â â â â â â â â â â â â â â â â â â â â â â Matej LanÄariÄ – User Acquisition & Creatives consultant
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Summary
Jakub Remiar takes you on a no-bullshit, data-driven tour through the real top 25 grossing mobile games in the West (JanâJuly 2025). The episode breaks down portfolio dynamics, market shifts, revenue spikes, and the high-stakes race for dominance between 4X, casino, merge, puzzle, and gacha giants. This is not just another leaderboardâthis is the context and commentary you need to understand whoâs winning, whoâs stalling, and whatâs really changing the game.
Whatâs inside:
Whoâs #1? Last War Survival takes the crown at $823 million, but with all Rivergameâs 4X titles, the real number is much higherâand growing. Whiteout Survival, King Shot, and the rest of the portfolio keep pushing the category forward.
Royal Match & Royal Kingdom: Dream Games keeps the match-3 crown, with Royal Kingdomâs celebrity campaign finally moving the revenue needle. Royal Match and Royal Kingdom together are pulling in around $5 million a day.
Monopoly Goâs Web Shop Power: Monopoly Go remains a revenue beast at $130 million/month, with a hidden 15â20 percent more from web shop sales. Coin Master is unfazed, rolling steady at $2.5 million a day, and now launching its own board adventure to fight back.
Chinese Giants, Untouchable at Home: Honor of Kings is a $10 billion-plus machine, with 99 percent of revenue from China and a massive rebranding push in 2025. PUBG (China and global) still brings $120â180 million a day. Dungeon & Fighterâs mobile launch is a new top-10 contender.
Category Movers: Gossip Harbor (+76 percent in six months) and Tasty Travels are scaling the merge genre to new highs, while Townshipâs relentless content drops make it the most stable revenue engine in the Playrix portfolio. Gardenscapes and Homescapes are steady, but Township is the new king.
Gacha Spikes & Declines: PokĂ©mon TCG Pocket, Honkai Star Rail, and the MiHoYo/HoYoverse catalog are defined by spikes and dipsâeach banner, new set, or collaboration moves millions, but overall trends are down.
Supercellâs Double Life: Brawl Stars is declining after a wild 2024, but Clash Royaleâs merge tactics update drove a surprise revenue spike. Clash of Clans and other classics are still stable, with web shop dollars boosting the baseline.
Wildcards: Roblox (not a game, a platform) is posting insane DAU and install growth, Love and Deep Space is quietly owning the interactive story niche, and NCSoftâs Lineage 3 is still a staple in South Korea.
Key Takeaway:
The market is bigger, richer, and more dynamic than everâbut the winners are the ones playing the portfolio game, pushing multi-game launches, and finding new ways to own the top 25. If you want to break in, you better bring more than one hit.
Chapters
00:00 Overview of Mobile Game Revenue Trends
05:02 Top Grossing Games Analysis
08:24 Game Dynamics and Market Competition
11:10 Impact of Updates and Marketing Strategies
14:02 Emerging Games and Future Predictions
17:22 Regional Performance and User Engagement
20:13 Concluding Thoughts and Future Insights