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This is no BS gaming podcast 2.5 gamers – 🎮 The 2 product trends that rule Mobile Games in 2025 by Jakub Remiar

Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let’s not forget this is a 4 am conference discussion vibe, so let’s not take it too seriously.

The Team:

Jakub Remia⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠r- Game design consultant

Felix Braberg⁠ – Ad monetization consultant

⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Matej Lančarič – User Acquisition & Creatives consultant

Join our slack channel here: SLACK CHANNEL

Summary

In this Two & a Half Gamers solo episode, Jakub Remiar breaks down how UA product funnels and templatization dominate every major studio playbook – from River Game’s $7M/day 4X empire to Habby’s action roguelite evolution.

🔥 What you’ll learn:

The fake ad → fake game → real game funnel explained

Why River Game & Century Games are unstoppable

How Habby and Microfun perfected “Template 2.5”

Why Lilith & FunPlus are playing catch-up

How the same system fuels 4X, puzzle, and social casino genres

💬 Quote:
“Fake is the new onboarding.”

Chapters




00:00 Introduction to Product Trends
00:25 Understanding the UA Product Funnel
02:46 The Evolution of Fake Ads and Games
06:37 Market Dynamics: River Games vs. Century Games
10:46 Challenges in the Forex Segment
12:41 Proliferation of Trends Across Genres
16:00 Templatization in Game Development
23:59 Conclusion and Future Predictions