25gamers.com

This is no BS gaming podcast 2.5 gamers – 🎮 Huntopia: The $100K/Day Idle RPG that monetizes everything. Literally everything!

Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let’s not forget this is a 4 am conference discussion vibe, so let’s not take it too seriously.

The Team:

Jakub Remia⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠r- Game design consultant

Felix Braberg⁠ – Ad monetization consultant

⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Matej Lančarič – User Acquisition & Creatives consultant

Join our slack channel here: SLACK CHANNEL

Summary

Today, we dissect Huntopia, a bizarrely successful idle RPG that’s part World of Warcraft, part casino. Meh, just WoW from Wish.

🔥 We cover:

Why it makes $100K/day despite its chaotic UI

How upsells trigger during every interaction

The “Collectible Album” midcore crossover

Day-to-day growth tracker for player engagement

Why it’s a masterclass in monetization design

💬 Quote of the episode:

“This game has every feature ever invented — and three menus for each.”

Keywords: Huntopia game review, idle RPG monetization, Chinese mobile games 2025, upsell strategy, pet gacha, idle design, Two and a Half Gamers, monetization features, midcore hybrid casual

Chapters




00:00 Introduction