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This is no BS gaming podcast 2.5 gamers – ☠️​ Marketability tests are DEAD! Do this instead by Matej Lancaric

Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let’s not forget this is a 4 am conference discussion vibe, so let’s not take it too seriously.

The Team:

Jakub Remia⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠r- Game design consultant

Felix Braberg⁠ – Ad monetization consultant

⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Matej Lančarič – User Acquisition & Creatives consultant

Join our slack channel here: SLACK CHANNEL

Summary

Marketability tests don’t work the way most studios think. CTR ≠ CPI. Clickers ≠ players.
In this episode, Matej tears down the biggest misconceptions about testing ideas, shows why personas don’t matter in 2025, and walks step-by-step through the exact CPI test setup he uses for real market validation.

What you’ll learn
• Why CTR tests are misleading and often pointless
• How CPI tests simulate the real user funnel
• Why personas are outdated and concepts rule everything
• When to use APK vs landing page
• How to set up Meta campaigns correctly
• Why estimated CPI is usually 1.5–2× off the real CPI
• What to do when there’s no clear winner
• How to interpret CPI results properly

Key takeaway
If you’re not running CPI tests, you’re not testing. Everything else is noise.

Chapters



00:00 — Why marketability tests are dead
03:40 — Personas vs concepts
06:10 — CTR tests are misleading
08:20 — CPI tests: real install flow
15:50 — Live Meta setup